Introduction:

I am a current undergraduate student. This website is an update of my latest works. My goal is to become a technical artist and set up an indie game workshop to make meaningful games.

The Maze

2024-Individual Project

You are an agent from a special realty company, Which actually is a supernatural treatment department. Today, your mission is to estimate the risk for future actions. Just keep walking and your assistant will guide you to the right track. Or, will he? "THE MAZE" is a Unity VR project, focusing on the fear of the unknown. With a detection equipment in hand, the player needs to explore in a completely unlit environment.

Created By: Unity

Position: Level Design / Technical Artist / Programmer

Clouds Therapy

This project follows my interest in emotions. When I think of clouds, I feel calm, romantic. Beautiful clouds can always attract people’s attention, looking up the sky, feeling the piece within. When I start researching about clouds, I found that not many prefabs or tools can be found, which strengthen my decision of making one by myself.

Created By: Unreal Engine / Houdini

2024-Individual Project

Position: Technical Artist

Possessed / Hope

2024-Individual Project

This project is separated into two parts: It is first a group project: a short animation called "HOPE". Then, due to my interest to it's sceme, I have created a level design for it, which explores the type of environment an old professor with mental health issues would live in, focusing on three main rooms: the bedroom, the bathroom, and the basement.

Created By: Unreal Engine / Maya / Zbrush / Substance Painter

Position (Anim): Director / Producer / Texture & Story Board

Position (UE): Level Designer / Modelling & Texturing

Other Works

2024-Group Project

These are the shaders I made for an ongoing group project called “Sought“. We aim to present a Ghibli-style world; my goal is to present the best visual outputs in a technical way.

Created By: Unreal Engine

Position: Technical Artist